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Welcome to the Datathon Competition 2023

justChi123
Machine Learning/AI
DevOps
Voice skills
Total Prize 0.00
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Datathon Type

winners_podium

Research and education

No. of Users

7

No. of Submission

5

No. of Teams

1

Description

Description of the competition

KTM AG, a global frontrunner in two-wheeler innovation, is pushing forward into the domain of artificial intelligence and deep learning, and we're inviting you to be a part of this groundbreaking journey. Introducing the KTM AG inaugural Code Challenge, an exciting 3-month online journey designed to harness the collective intelligence, ignite passion, and translate visionary ideas into transformative two-wheeler technology. 

Tasks Description: At the heart of this challenge, participants are tasked with developing an algorithm for a high-beam lighting system that uses a pixel matrix. The primary goal is to:
  • Detect objects in front of the vehicle from a captured image.
  • Identify and map the exact region these objects occupy within the image onto the pixel matrix.
  • Dim or turn off the corresponding pixels in the lighting system.

This creates an adaptive high-beam system that targets and dims only specific areas aligned with detected objects, ensuring the rest of the road remains well-lit. Further guidelines are available in the Dataset subsection.

The Competion Structure:

The datathon unfolds in a 3-tiered cascade model:

Level 1
Participants are provided with a video filmed in "easy" conditions, and with a number of "Key Frames" which show the ideal output of the algorithm at these snapshots in time. The illumination state of the pixels at that point in time are encoded into a CSV file. The algorithm of the participant should aim to output the pixels as close as possible to what is requested in the key frame. This algorithm is then assessed by an automatic assessment, and then a manual, on board assessment, to verify the code will run on the target hardware. A score is provided on how accurate the participants' key frames match those of KTM AG and if the minimum score is reached the candidate may pass to Level 2.

Level 2
Participants are provided with a new video in more difficult conditions along with another set of Key Frames.The assessment method is similar to Level 1, except the tolerance on the Key Frames will be tighter and the minimum score to pass to Level 3 will be higher.

1820.png_860.png 267.16 KB

Level 3
Participants are provided with another new video, with further difficult conditions and the corresponding Key Frames. The first two assessment phases are similar to that of Level 1 and Level 2, and the quality level will be similar to that of Level 2.  Unlike Level 2, the efficiency and processing footprint of the algorithm will also be analysed and the submission with the highest quality and smallest footprint is eligible to win to the final prize.

Prize Pool:

  • Level 1: 25 prizes at €200 each.
  • Level 2: 5 prizes at €600 each.
  • Level 3: 1st Place wins €10,000, with the 2nd Place receiving €6,000.

Description of the competition

KTM AG, a global frontrunner in two-wheeler innovation, is pushing forward into the domain of artificial intelligence and deep learning, and we're inviting you to be a part of this groundbreaking journey. Introducing the KTM AG inaugural Code Challenge, an exciting 3-month online journey designed to harness the collective intelligence, ignite passion, and translate visionary ideas into transformative two-wheeler technology. 

Tasks Description: At the heart of this challenge, participants are tasked with developing an algorithm for a high-beam lighting system that uses a pixel matrix. The primary goal is to:
  • Detect objects in front of the vehicle from a captured image.
  • Identify and map the exact region these objects occupy within the image onto the pixel matrix.
  • Dim or turn off the corresponding pixels in the lighting system.

This creates an adaptive high-beam system that targets and dims only specific areas aligned with detected objects, ensuring the rest of the road remains well-lit. Further guidelines are available in the Dataset subsection.

The Competion Structure:

The datathon unfolds in a 3-tiered cascade model:

Level 1
Participants are provided with a video filmed in "easy" conditions, and with a number of "Key Frames" which show the ideal output of the algorithm at these snapshots in time. The illumination state of the pixels at that point in time are encoded into a CSV file. The algorithm of the participant should aim to output the pixels as close as possible to what is requested in the key frame. This algorithm is then assessed by an automatic assessment, and then a manual, on board assessment, to verify the code will run on the target hardware. A score is provided on how accurate the participants' key frames match those of KTM AG and if the minimum score is reached the candidate may pass to Level 2.

Level 2
Participants are provided with a new video in more difficult conditions along with another set of Key Frames.The assessment method is similar to Level 1, except the tolerance on the Key Frames will be tighter and the minimum score to pass to Level 3 will be higher.

1820.png_860.png 267.16 KB

Level 3
Participants are provided with another new video, with further difficult conditions and the corresponding Key Frames. The first two assessment phases are similar to that of Level 1 and Level 2, and the quality level will be similar to that of Level 2.  Unlike Level 2, the efficiency and processing footprint of the algorithm will also be analysed and the submission with the highest quality and smallest footprint is eligible to win to the final prize.

Prize Pool:

  • Level 1: 25 prizes at €200 each.
  • Level 2: 5 prizes at €600 each.
  • Level 3: 1st Place wins €10,000, with the 2nd Place receiving €6,000.

Win big with Leaderboard Prizes!

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1st Place

1 ST

competition-badge

2nd Place

2 ND

competition-badge

3rd Place

3 RD

Organisers & Sponsors

Partners & Community

competition-partner

new

Timeline

09

Challenge starts

August at 09:54 UTC

Add to Calendar

10

Challenge ends (Public leaderboard)

August at 09:54 UTC

Add to Calendar

09

Challenge ends (Private leaderboard)

August at 13:54 UTC

Add to Calendar

Description of Timeline

challenge starts

Evaluation

Performance & Evaluation

abc

Creativity and Innovation

abc

Presentation and Documentation

abc
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